I want to remove "interframe.cpp"
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???
Is there something wrong with it?
I want to remove "interframe.cpp"
Â
???
Is there something wrong with it?
VBA-M will now default to the ".\battery" and ".\savestates" directories. They will be created if necessary.
Finally ;p
The build number thing has been discussed in the past (at the emuforums section).
Additionally, to lift a bit of confusion in the minds of people, raising the internal version number to 1.9 would differentiate it from the 1.8 vba trunk in people's minds (also in preparation for "2.0" ).
A central location for retrieval would benefit everyone interested in GBA emulation on MacOSX.
Bandwidth is not a problem with the NGemu servers.
The vba executable itself can be packed to around 600 kilobytes (though even so, 2 megs size still is pretty small). Between 4 megs and much bigger ressources (such as sp1 redist) to download...
directx dlls are "system libraries" according to the GPLs (v2 and v3), and allowed redistribution next to GPLed executables in the same package (same zip file), btw (the exact snippets from th GPL FAQ referring to the situation privately disclosable)
the gb one hardly was ever used. the other diaog included them all gametype anyway.
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hmm, the set folders things makes sense. How about just inverting the order of the dialogs then? open gba fist, followed by open gbc then open gb?