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Rumble

Posted: Mon Jul 02, 2012 6:21 pm
by Squall Leonhart

you must have downloaded Mori's xinput forcefeedback module


Rumble

Posted: Mon Jul 02, 2012 6:58 pm
by ExtremeDude2

Perhaps, idk could you show me a link?


Rumble

Posted: Mon Jul 02, 2012 7:05 pm
by Squall Leonhart

his page is long gone, but the Microsoft drivers don't register a forcefeedback dll and nrage doesn't support xinput rumble


Rumble

Posted: Mon Jul 02, 2012 7:57 pm
by ExtremeDude2

Well I did try to install them, I believe, but I thought they failed, also I thought that you still had to select the controller.


Rumble

Posted: Fri Jul 06, 2012 11:54 pm
by tysonrss

I think you configure the controller first with any other plugin then use this one for force feedback, it always crashes the emulator when I select it but it does staty selected when I boot back up PJ64.

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Nice to finally feel the rumble. Though the only emulator I can't seem to get rumbling in is ePSXe and NullDC.

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I suspect I need some drivers that allows force feedback but the XBCM thing or whatever didn't recognize my controller. (Gamestop 360 controller)


Rumble

Posted: Sat Jul 07, 2012 4:26 am
by Squall Leonhart

thats because both of these use Forcefeedback, not Xinput rumble

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Theres a support request section for unsupported controllers btw....


Rumble

Posted: Sat Jul 07, 2012 9:54 pm
by Iconoclast

I guess ExtremeDude2 doesn't remember me showing the striking resemblance between the old webpage:

http://www.katch.ne.jp/morii/driver/x360wc/index.html

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And this new one I found:

http://lavendy.net/special/driver/x360wc/index.html

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As for the "real deal", I really don't know anything about this force feedback / driver bullshit. If I need anything past on-screen rumble I have enough equipment on me for that already [img]<fileStore.core_Emoticons>/emoticons/laugh.png[/img]/emoticons/[email protected] 2x" width="20" height="20" />.


Rumble

Posted: Sun Jul 08, 2012 8:24 am
by ExtremeDude2

lol, I said that I tried those, but I thought they failed to install.


Rumble

Posted: Sun Jul 08, 2012 12:07 pm
by Iconoclast

It's the same shit.

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If one copy doesn't work, the other doesn't.

If one copy does work, the other does.

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What is that, like, the Transitive Property of Equality or something?

Logic, whatever. No need to get all pessimistic about it. [img]<fileStore.core_Emoticons>/emoticons/tongue.png[/img]/emoticons/[email protected] 2x" width="20" height="20" />


Rumble

Posted: Sun Jul 29, 2012 7:32 am
by Mush Man

I'm also having trouble getting my 360 controller to work. I downloaded the XBCD drivers as instructed in the Troubleshooting Rumble section of the included documentation of the N-Rage plugin, however, whenever I test rumble in N-Rage (V2 2.3b), Project 64 (both 1.6 and 1.7) crashes. Testing rumble in the XBCD Setup Utility works for both activators. I am using a standard wired XBOX 360 controller (hardware ID: USB\VID_045E&PID_028E). I've also confirmed that rumble doesn't occur ingame: there is no rumble when a save game is loaded in The Legend of Zelda - Ocarina of Time. Am I missing something or is this a software issue?