Request: Remove OpenAL support from Windows build

Squall Leonhart
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Posts: 1219
Joined: Tue Mar 18, 2008 9:21 am

Request: Remove OpenAL support from Windows build

Post by Squall Leonhart »

No, do not want.

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I use the openal provider as its better on Creative cards. you may as well be removing the entire Audio core as far as i care.

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and btb, OpenAL is supported on ALL sound driver since 2006.

Last edited by Squall Leonhart on Sun Aug 16, 2009 4:00 pm, edited 1 time in total.
cmdreamer
Junior Member
Posts: 12
Joined: Sun Jan 11, 2009 11:44 am

Request: Remove OpenAL support from Windows build

Post by cmdreamer »

Maybe I'm not supposed to comment here, but here I go.

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Speaking of the windows build I can't say a word, but speaking of the Linux one I can say OpenAL work great. On previous svn versions (svn 928, to be more precise), sound was "cracky" and tended to sound "dirty", but now that I recently compiled svn 945 with OpenAL on my Fedora 11 sound is great, not flawless as I'm having some issues, but it sure is more "clean".

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The idea of using plugins for audio, video, joystick has it's pros and cons, myself, prefer an "all included" emulator, instead of using plugins for everything. I think of some specific builds, with this or that sound interface or with this or that video or input (joystick), so the user can select a specific and personalized version at compile time. But maybe it mean more work to do.

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Again, thanks a lot for this great emu!

Last edited by cmdreamer on Fri Apr 02, 2010 12:39 pm, edited 1 time in total.
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