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[FIXED]B and A buttons inverted in default keymapping
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Dwedit Offline
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Post: #1
[FIXED]B and A buttons inverted in default keymapping
This bug has been around forever, but the B and A buttons are inverted in the default keymapping.
Z should act as B, and X should act as A, not the other way around.
(This post was last modified: 01-22-2009 08:31 PM by Squall Leonhart.)
03-19-2008 11:24 AM
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Vitor Cassol Offline
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Post: #2
RE: B and A buttons inverted in default keymapping
Really? Question

I always thought it simpler to have the left button as A and the right one as B, no matter what the true handheld does about it.
03-23-2008 12:40 AM
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Squall Leonhart Offline
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Post: #3
RE: B and A buttons inverted in default keymapping
Dwedit is correct, B=Z and A=X.

03-24-2008 09:37 AM
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dualscreenman Offline
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Post: #4
RE: B and A buttons inverted in default keymapping
Looking at the logs, the bug is fixed in r467 and up (By Sqaull himself).
03-24-2008 10:15 PM
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Squall Leonhart Offline
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Post: #5
RE: B and A buttons inverted in default keymapping
yes, was just a simple change to the defaults.

03-25-2008 10:15 AM
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dualscreenman Offline
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Post: #6
RE: B and A buttons inverted in default keymapping
I thought it would be good to note when the bug was fixed for the benefit of those who may come upon this thread in the future.
03-25-2008 10:54 AM
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mudlord Offline
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Post: #7
RE: B and A buttons inverted in default keymapping
Jolly good.

Bug fixed, thead closed.
03-25-2008 01:14 PM
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