Vague Rant
Junior Member
 
Posts: 5
Joined: Mar 2008
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[FIXED]Muting sound in GB(C?) games.
I don't have much experience with running GB/C games in VBA-M, and Kirby's Dream Land 2 is the only one I've got at the moment, but I was attempting to play with the sound muted just now, and no luck. Even though the Mute option was checked (and worked fine for GBA games), sound played anyway, the only way I could get it to shut up was to turn sound off outright, which of course makes the game run at ridiculous speeds until you throttle it. Even so, the emulator is still running at 108-110%, which, while not particularly bothersome, probably isn't exactly optimal.
My setup right now is to use SGB, with the border displayed. Switching to other Game Boy modes didn't help any. Throttle is "100%", frame skip of 0. Audio is turned off, but is nominally DirectSound, sync game to audio is checked but obviously pointless with audio off, volume is at Mute, 25%, sampling rate is 44100Hz. I'm running Windows XP SP2, and the March 10 precompiled binary (461). If there's any other info that'd be useful, feel free to ask.
Summary: "mute" doesn't work on GB games.
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| 03-25-2008 10:15 PM |
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Vague Rant
Junior Member
 
Posts: 5
Joined: Mar 2008
Reputation: 0
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RE: Muting sound in GB(C?) games.
Well, I'm actually pretty sure it's two separate problems. The muting on GBA issue is actually pretty minor, old SVNs and the original 1.8.0 and such had in the sound menu "Off", "Mute" and "On". In the more recent SVNs, "Mute" has been moved to the "Volume" menu, but it's really still one of the three options; that's why "On" is how you get the sound back. In other words, "Mute" is still working fine by the old system, it's just a bit more confusing the way it's been rearranged.
Whether it was this rearranging that caused the other problem, with the GB/C refusing to mute, I'm not sure, but I'll edit this post once I've found the SVN where it happened.
EDIT1: OK, they're definitely two separate bugs. Check out SVN 156; "Mute" has been moved to the "Volume" menu and works on GBA in the semi-confusing way described above, but GB/C muting still works. I've almost got the exact version where this bug was introduced, so expect another edit soon.
EDIT2: Well, I've found the offending SVN update to the best of my ability. Somewhere between 157 and 176, the GB/C muting bug was introduced. I can't pinpoint it exactly because I don't know jack about compiling stuff, so I'm just using the precompiled versions from the site, but in 156, GB/C muting works fine, and in 176, it doesn't work at all. Hopefully this will make it easier for someone who actually knows what they're doing to find the culprit SVN. Good luck.
(This post was last modified: 03-26-2008 03:07 PM by Vague Rant.)
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| 03-26-2008 02:52 PM |
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