As says the thread subject I am having some problems with VBAM.
I use Archlinux x86
VBAM svn build 1016
Rendering Method: OpenGL
vsync: What is that?, where can I see whether have I enabled it?
triple buffering: same of above
Screenshot of Display menu:
I am using a Nvidia 9500 GT (1GB) videocard
Problem with Yu-Gi-Oh! World Championship Tournament 2004 (E):
I have noticed some words in the list of cards are not shown correctly:
Problem with Yu-Gi-Oh! Worldwide Edition (E):
The game, randomly, freezes when the effect of the card Blind Destruction
is activated. This effect displays a special screen in the game, where be can see rolling a six-sided die. So when the game should go back at the battle screen, it freezes. This problem also occurs with another card effect but I don't remember its name, however the effect is similar (six-sided die rolling in a non-battle screen).
I have attached a save state (0954 - Yu-Gi-Oh! Worldwide Edition (E)(Eurasia)5.sgm) where be can see when the card is activated by the opponent after to select "completar tu turno" (it is something like "Finish your turn", second option in the green menu), and discard one card from the hand. The opponent will activate the effect of Blind Destruction card and the screen, with the rolling die, will be shown. At this time the issue happens. But as I said, previously, the problem not always occurs. Try again and over, and over (If necessary) and it will happen. I can say that of 10 tries 6 resulting in the named error.
Also, I have attached another save state (0954 - Yu-Gi-Oh! Worldwide Edition (E)(Eurasia)3.sgm) where be can see the game can't go back to the previous screen (battle screen), simply it freezes.
Thanks so much for reading this thread