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x360ce setup - for use with xbcd
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psfc_yojimbo Offline
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Post: #41
RE: x360ce setup - for use with xbcd
(11-12-2012 12:50 PM)Squall Leonhart Wrote:  can you screenshot the XBCD setup utility for me, your 360ce settings appear right.

Yep, here ya go. What 'cha think?

[Image: EtWSp.jpg]
11-12-2012 01:24 PM
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Squall Leonhart Offline
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Post: #42
RE: x360ce setup - for use with xbcd
Nothing wrong there, Its possible you have a faulty controller, and only the PC/XBCD demonstrates it.
i've borrowed a bunch of official/third party 360 controls from friends to test and never seen this happen
Currently im using a Madcats MLG pad myself.

This isn't one of those usb wireless versions is it? - answering that myself, this controller is 100% wired.

You might want to contact Madcats and try to organise a RMA/Replacement under warranty.

(This post was last modified: 11-13-2012 05:11 AM by Squall Leonhart.)
11-13-2012 05:04 AM
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k4mik4ze Offline
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Post: #43
RE: x360ce setup - for use with xbcd
Hey everybody,

thanks for this topic and i hope it´s not to late.
I have Win 7 64Bit with the original xBox 360 wireless controller.
x360ce is working and i can save the .dll files and i put these into the system32 folder,
but when i open joy.clp the trigger is on the same axis Sad
What can i do?

Did i miss something?
Is there something more i need to modify?

The Problem is that Fifa 13 needs own axis for the Triggers.
So i cant play the game Sad

Would be awesome if someone can help me.

Best regards!

   

   

   
(This post was last modified: 03-03-2013 07:53 PM by k4mik4ze.)
03-03-2013 07:19 PM
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Squall Leonhart Offline
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Post: #44
RE: x360ce setup - for use with xbcd
in no way were you ever told you put the x360ce dll's into system directories.

and this forum addresses x360ce when used with XBCD, please utilise the ngemu x360ce board for support.
03-04-2013 02:36 PM
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paralelepipedo Offline
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Post: #45
RE: x360ce setup - for use with xbcd
hi,
There is a very small issue with huge consequences related to xbcd (already tested the xbox360 controller with its ms regular driver and the issue is not present under such conditions)
(it is application independent also as i tested with different games and the windows calibration and xbcd config app):

when turning/cycling left stick right way on directions X and Y (from x=0 , -y=max to +x=max, y=o) the input tends to be received/written with imprecision.

that makes it very hard to use the sticks for steering
but the ms driver is not an option because of its merged triggers in brake/throttle:

[Image: r_Factor2_2013_03_16_22_27_41_323.jpg]

[Image: r_Factor2_2013_03_16_22_27_29_334.jpg]

when turned straight to +x=max or after few "small shaking" movements the axis input is written correctly

Please, how can I fix it?
(already tried scales, different axis assigned for the right stick etc)

and thank you very much for all of your work!
03-17-2013 11:41 AM
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Squall Leonhart Offline
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Post: #46
RE: x360ce setup - for use with xbcd
the common class driver has a deadzone of around 15 and 30% (left and right sticks respectively) hard coded into it.

it may also have a different threshold value before slight off center is measured as movement.

Different pads react differently to xbcd, the old s types tended to have lots of jitter without setting a deadzone of around 20%, where most 360 pads have a solid stick with very little jitter.
(This post was last modified: 03-17-2013 05:32 PM by Squall Leonhart.)
03-17-2013 05:31 PM
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Darius S Offline
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Post: #47
RE: x360ce setup - for use with xbcd
I'm still having trouble with the triggers, they're always pressed on x369ce and register as buttons 11 and 12.

[Image: 7Rs0b3k.png]
05-06-2013 05:05 PM
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Squall Leonhart Offline
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Post: #48
RE: x360ce setup - for use with xbcd

05-06-2013 07:06 PM
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AngelG_No55 Offline
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Post: #49
RE: x360ce setup - for use with xbcd
x360ce is baffling me.

Even with the proper XBCD layout...
[Image: 33Uls.png]

...and the proper settings chosen in x360ce...
[Image: 33Ud9.png]

...the emulator program still displays my controller as greyed out...
[Image: 33UeN.png]

...which means it's not working properly. What's going on?
05-30-2013 05:42 AM
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Squall Leonhart Offline
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Post: #50
RE: x360ce setup - for use with xbcd
your xinput dll is invalid.

bottom right corner indicates a system version of xinput 1_3

06-03-2013 02:48 AM
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AngelG_No55 Offline
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Post: #51
RE: x360ce setup - for use with xbcd
(06-03-2013 02:48 AM)Squall Leonhart Wrote:  your xinput dll is invalid.

bottom right corner indicates a system version of xinput 1_3
Okay, and the solution to this is...?

Note that one of the games I'm trying to use the emulator for (Awesomenauts) already comes with a xiinput1_3.dll.
06-04-2013 12:51 AM
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Squall Leonhart Offline
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Post: #52
RE: x360ce setup - for use with xbcd
you replace the version it comes with, with the version xbcd comes with.

06-04-2013 01:19 AM
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AngelG_No55 Offline
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Post: #53
RE: x360ce setup - for use with xbcd
(06-04-2013 01:19 AM)Squall Leonhart Wrote:  you replace the version it comes with, with the version xbcd comes with.
Very well, but where is it located? Searching my C drive turns up two such files, one in System32 and other in SysWOW64.
06-04-2013 05:09 AM
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Squall Leonhart Offline
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Post: #54
RE: x360ce setup - for use with xbcd
then you aren't using a recent release of xbcd.

06-04-2013 06:36 AM
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