10-22-2008, 09:27 AM
10-22-2008, 03:01 PM
No.
10-22-2008, 10:06 PM
Even though, I saw some rewind variables quite often while I was working on VBA-M, what are they for?
10-22-2008, 10:26 PM
place points for rewind to be added in iirc.
10-22-2008, 11:06 PM
Do you think a rewind feature is important or wouldn't it be better to completely remove every traces of it for cleaner code and better performance? After all, the user can still use save states wherever he wants. IMO, the possibility for instant rewinding destroys the way games were meant to be played.
10-22-2008, 11:14 PM
The SDL port supports rewind (CTRL+J)
10-22-2008, 11:16 PM
Scratch that, VBA DOES support rewind, however there is no Menu item to raise the Interval Dialogue, so it can only be raised via cmd line
Spacy, can you add a menu item for Rewind Interval above the Rewind item.
im pretty sure you'll find the dialogue to raise from either of these files
RewindInterval.cpp
RewindInterval.h
yes bgK, but Rewind will not function unless an interval is set for rewind points.
Spacy, can you add a menu item for Rewind Interval above the Rewind item.
im pretty sure you'll find the dialogue to raise from either of these files
RewindInterval.cpp
RewindInterval.h
yes bgK, but Rewind will not function unless an interval is set for rewind points.
10-22-2008, 11:23 PM
Yep it's not enabled by default because it hurts badly performance.
10-22-2008, 11:37 PM
I just discovered that rewind is already there & working.
To set rewind interval:
Options->Input->Rewind interval
To rewind:
Tools->Rewind (Ctrl+B)
I set it to 3 sec and I can still play fine, even though 30s or something in that region might be more useful.
Any suggestions for better placement of these menu items?
To set rewind interval:
Options->Input->Rewind interval
To rewind:
Tools->Rewind (Ctrl+B)
I set it to 3 sec and I can still play fine, even though 30s or something in that region might be more useful.
Any suggestions for better placement of these menu items?
10-22-2008, 11:39 PM
i think both items should be under Tools.
10-29-2008, 11:44 PM
Question! Why should there be a rewind feature i mean, that's just undermining the videogame system. i mean, For example conversation
*Game Being Played Fire Emblem*
Player:Yes, yes, Lyn, defeat that boss!*
Game Audio:Game Over!
Player: ****! I should've used Sain to kill him.....
Player: Oh well, REWIND!!!!!!!!!!!!!!!
just trying. But anyway i dont like it...........
It's Banana Time!!!










*Game Being Played Fire Emblem*
Player:Yes, yes, Lyn, defeat that boss!*
Game Audio:Game Over!
Player: ****! I should've used Sain to kill him.....
Player: Oh well, REWIND!!!!!!!!!!!!!!!
just trying. But anyway i dont like it...........
It's Banana Time!!!










10-30-2008, 01:08 AM
Then don't use it -_-"
Anyway, please refrain from spamming bananas in all of your posts, thank you. Don't get on my bad side
Anyway, please refrain from spamming bananas in all of your posts, thank you. Don't get on my bad side

10-30-2008, 09:42 AM
And Spacy is not nice when people are on his bad side. I know >.<