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Full Version: VisualBoyAdvance-M SVN877 [linux only release at this moment]
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VisualBoyAdvance-M svn 877 linux build (deb file provided only)
General Info
VBA-M is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

Notes from this release:
saving the autoskip option still not working... hmmm autoframeskipping wasn't saving to cfg, that is now fixed


[Image: V54YOOs6Za.gif]
Download VBA-M
md5: 9f1b9b70ae4c3071abb49db46b245105
sha1: e0963a83c11ea8c892477c42e184014f0f1b1a4d

Once I get my windows vm setup I'll package a Windows build soon
Time to give this some love, I guess. Any specific dependances?
mostly related to gtk something I should of added to my post, you will need to install libglademm-2.4 and libgtkglextmm-x11-1.2
Awesome, thought this project had been abandoned! Great to see I was wrong.
heck it's far from abandoned Tongue in fact we are planning some awesome stuff atm just the reason why there hasn't been too much news about vba-m releases (other than atm bug fixes that mudlord has been working on Smile
One question, does the linux version not have a throttle feature ? I installed like demonstrated on your sourceforge page.

svn co https://vbam.svn.sourceforge.net/svnroot/vbam vbam
etc etc etc.

Will it be implemented ?
yes, zach is right, there's loads of stuff im sure we want to happen. Its just the matter of me finding motivation to really get into things.
:O I Have this version, sorry for the before Question jeje :$

Well , someone know , in which specific version, be included the "Cheats" GUI ?
I Wanna to try something, but i need to use the "cheats"

Plz somebody tell me, i can use the "Xploder" cheats codes with VBA-M ?
or just GameShark , GameGenie ??
the vba-m gtk gui atm doesn't support a cheats dialogue buuut the sdl binary does support the cheats via commandline which I never really got into so I can't really help you there, I'm mostly a windows user that can get around linux when it comes to compiling and such Tongue
Hi there , you know the emulator Snes9x ??? well BearOSO , makeit an Awesome GTK Port called Snes9x-gtk , for debians users you can add the PPA Repository with the Follows command in a terminal :

gpg --keyserver subkeys.pgp.net --recv C71839136CF5CE97 && gpg --export --armor C71839136CF5CE97 | sudo apt-key add -

sudo sh -c 'echo "deb http://ppa.launchpad.net/bearoso/ppa/ubuntu lsb-release main #Snes9x-gtk" >> /etc/apt/sources.list'

sudo apt-get update

If you wanna PPA with VBAM Gtk :

gpg --keyserver keyserver.ubuntu.com --recv EEB23232 && gpg --export --armor EEB23232 | sudo apt-key add -

sudo sh -c 'echo "deb http://ppa.launchpad.net/ripps818/ppa/ubuntu lsb-release main #VisualBoyAdvance-Merge" >> /etc/apt/sources.list'

you can use the Synaptic or Adept or Kpackageit or the terminal with the follows commands :

sudo apt-get update
sudo apt-get install snes9x-gtk vbam vbam-dbg

That is all
============================================
Snes9x-gtk Forum : http://www.snes9x.com/phpbb2/viewtopic.p...7084#27084

Well you can tell to BearOSO , to Help you with the GTK Version ???

Well i think the GVBAM need more things , for example when i Run "Emesene" if i run too Gvbam and load ROM , the ROM Ever Start , but i run Snes9x-gtk , works perfectly ^^

and i see the GTK Gui Need more Options what the emulator have , for Example "Cheats" ( GameShark , CodeBreaker , and more )

Well the "Bilinear" i think dont be a Filter in that list , i think the Bilinear and Bilinear Plus should be Options Above the Filter , to Use 2 Things for Example , in a Monitor with much Resolution , if you play in FullScreen i think the best options for Video in cases like that

1 - Activate Bilinear Plus , 2 - Use a Filter like 2xSai , and this make more better the Graphics ^^

Well this is just an idea , but if possible i like it ^^
Well i wanna make a Spanish Translations for the GTK Gui of VBAM , i make it translate to Spanish in Snes9x-gtk ^^

Im User of AMD64 ^^ (Now Using Ubuntu Karmic Koala 9.10)

Well GoodBye , Thanks for Readme , and i sorry for my bad english :$
Hello,
as I use Fedora, I cant use the .deb file. Is there a way to generate a zip file with the necessary files? Like mupen64 does? (http://code.google.com/p/mupen64plus/)
It would be terrific Wink
(Translated from French by Google Translation ... sorry!)

Hello!

I copy here a message posted earlier on the forum ngemu.com, because I just see that there is a topic dedicated to the Linux version of VBA-M here. Smile

Quote:Good morning.

I use the Linux version of VBA-M, which works much better with me that VBA!

However, I find this Linux version is much neglected in comparison to the Windows version: It miss many features.

The feature that most needed in my opinion is the emulation of the internal clock of the GBA -called "real time clock" I think. The latter is essential to fully enjoy games like Pokemon.

Do you plan to put in the Linux version of VBA-M? Or at least add the essential functions of the type of emulation of the internal clock?


Texte original en français:

Bonjour.

J'utilise la version Linux de VBA-M qui fonctionne bien mieux chez moi que VBA!

Cependant, je constate que cette déclinaison Linux est nettement négligée en comparaison de la version Windows: Lui manquent beaucoup de fonctionnalités.

La fonction faisant le plus cruellement défaut selon moi est l'émulation de l'horloge interne de la GBA -nommée "real time clock" je crois. Cette dernière est indispensable pour profiter pleinement de certains jeux, dont les Pokémons.

Prévoyez-vous de mettre au niveau la version Linux de VBA-M? Ou au moins d'y ajouter les fonctions essentielles, du type de l'émulation de l'horloge interne?
forums.ngemu.com


Nizou
as i said on ngemu, the same basic functionality should be included in the linux ports, just a matter of ensuring the function is enabled on compile, and that the setting is set in the configuration for the emulator.
I installed the deb package available, ie the version SNV877.

Here's a screenshot of the Windows version SNV926, emulated by WINE, showing the menu where the option to emulate the internal clock appears (selected):
[Image: capture-vba-m-windows-svn926.png]

Now, here is a screenshot of the Linux version SNV877:
[Image: capture-vba-m.png]
We see the same menu where the option cited is not available this time, like many others too, not only in this menu...
the linux gui is half arsed, but the settings should all still be available in the configuration file.
Google translator does not know "arsed". ^^'

However, the option is not present in the configuration file:
Quote:[Directories]
gb_roms=********
gba_roms=********
batteries=********
saves=********
captures=********

[Core]
load_game_auto=0
frameskip=auto
use_bios_file=0
bios_file=********
save_type=0
flash_size=128
gb_border=0
gb_printer=1
gb_use_bios_file=0
gb_bios_file=
emulator_type=0

[Display]
scale=3
show_speed=1
pause_when_inactive=0
filter2x=3
filterIB=2
output=1

[Sound]
mute=0
sample_rate=48000
volume=1

[Input]
active_joypad=0
joypadSDL0_left=65361
joypadSDL0_right=65363
joypadSDL0_up=65362
joypadSDL0_down=65364
joypadSDL0_A=100
joypadSDL0_B=32
joypadSDL0_select=61
joypadSDL0_start=58
joypadSDL0_L=113
joypadSDL0_R=115
joypadSDL0_speed=65506
joypadSDL0_capture=65364
joypadSDL0_autoA=102
joypadSDL0_autoB=118
joypadSDL1_left=65361
joypadSDL1_right=65363
joypadSDL1_up=65362
joypadSDL1_down=65364
joypadSDL1_A=122
joypadSDL1_B=120
joypadSDL1_select=65288
joypadSDL1_start=65293
joypadSDL1_L=97
joypadSDL1_R=115
joypadSDL1_speed=32
joypadSDL1_capture=65481
joypadSDL1_autoA=113
joypadSDL1_autoB=119
joypadSDL2_left=65361
joypadSDL2_right=65363
joypadSDL2_up=65362
joypadSDL2_down=65364
joypadSDL2_A=122
joypadSDL2_B=120
joypadSDL2_select=65288
joypadSDL2_start=65293
joypadSDL2_L=97
joypadSDL2_R=115
joypadSDL2_speed=32
joypadSDL2_capture=65481
joypadSDL2_autoA=113
joypadSDL2_autoB=119
joypadSDL3_left=65361
joypadSDL3_right=65363
joypadSDL3_up=65362
joypadSDL3_down=65364
joypadSDL3_A=122
joypadSDL3_B=120
joypadSDL3_select=65288
joypadSDL3_start=65293
joypadSDL3_L=97
joypadSDL3_R=115
joypadSDL3_speed=32
joypadSDL3_capture=65481
joypadSDL3_autoA=113
joypadSDL3_autoB=119

Do you plan to improve a bit Linux interface of VBA-M? ... Xso_cry
try adding rtcEnabled=1
I added the entry to the end of "[Core]", "emulator_type=0" under.
Unfortunately, it is deleted when I run VBA-M.
Thank you very much Squall Leonhart! [Image: 634321.gif]
I hope this feature will be added soon. ^^
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