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Full Version: VBA Link saves: Can one convert it to .SAV files?
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It is as follows: I am a VBA Link 1.8.0 beta 3 user, but I'm pretty interested on using the VBA-M, specially now, with the 1030b link function. But, there is a small problem.

My saves are from VBA Link, and that means that they are .SA1/.SA2 files, data that the VBA-M doesn't seem to read when I want to import those saves.

Is there something that can convert VBA Link battery files to the .SAV files, so I can import it to VBA-M?
SA# and SAV files are the same format. all thats needed is renaming the save, though importing does work as well.
So, I just need to rename the save extension? I'll give it a try.

Edit: Renamed it using Notepad. Here it says that the save file has been deleted. I've used Pokémon Fire Red for this test.
O.o saving a binary with notepad will corrupt the data inside it.

simply create a copy of the file and rename the new file.
It worked.

My trick (once my Explorer is some dick and won't let me rename extensions) with the copied save?

I've put it into a .RAR file and renamed the extension from the inside, then unpacked the save. Then, I put it on the proper folder.

And the save worked!

Now for the first test with Pokémon Fire Red.

EDIT: Tested with Pokémon Fire Red. It could do the normal link, but as in the VBA Link, it breaks as soon as you enter into the room. On VBA Link, if you turn the Wifi Adapter on, I could trade pokémon.

Final Fantasy Tactics Advance finds itself on the same situation as VBA Link, almost: Trade via normal link works perfectly. But when you get a team mission... Well, let's say that aTotema summoning send the link to the heavens. Sync problems, maybe? Still, the link seems to be working, somewhat better at certain points that the VBA Link 1.8.0 beta 3.

Thanks for the help.
are you using single computer mode?
the link code there is pretty unstable, AdamN was working on TCP mostly, so you might find it better to simulate linking by setting the first instance as a server and then connecting using "localhost" as the IP in the second instance.
Hmm, I didn't try that. I was really using single computer mode. Gonna test it now.

Edit: Link worked with this method. However, the same effect happened when I tested FFTA; I summoned a Totema and then the Link broke. Pokémon Red, on the other side, has worked without my having to turn the Wifi Adapter on.
try increasing the timeout to varying intervals in both instances, it might help.
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