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Full Version: Background Input issue
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Hey everyone!

Hope im not intruding on your forum but i've got a problem i can't seem to find an answer to, so i thought of asking here.

I've been tinkering with playing Four Swords for awhile now and run into an issue with Background input (or lack there of)

When i start up VBA-M (im running VBA-M WX 2.0.0 beta2) i cannot get the emulator to send input to the game without it being the active window, i know this has been a feature of VBA in the past so im wondering, has it been removed? or am i just too dumb to notice where to turn it on?

Oh and before i forget, is it possible to force VBA-M to fullscreen on your secondary screen like whats possible with emulators like MAME?

So, did abit of digging on my own but ran into another issue.

Switched off the WX version on to the non WX version and that helped with most issues but now ive run into another one.

When you fullscreen the non WX version, it seems you cannot have that version fullscreened without having the window be in focus (in winodws), meaning as soon as you select any other action within windows it seems to minimize the window.

Is it possible though ini settings to force the emulator to retain fullscreened mode while the window isnt in focus?
I'm having this problem too. I need to send input to 4 connections. How can I do this. @OP, it sounds like you solved this part? How did you do it? Given the large number of views this topic has it seems a lot of people want to know this.

After a great deal of google searching a kind soul (Skid) on the dolphin forums pointed me to the solution. It's a driver issue. The newer Xbox One drivers don't broke background input functionality and it's been that way for quite some time it seems. I'll link his post here as this page has a higher google search rank than the actual solution so it might help people in the future.

"This might help if you are using xbox one controllers and windows 10: https://forums.dolphin-emu.org/Thread-gc...#pid427894"
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