08-16-2011, 09:11 AM
Binary: http://mudlord.info/emulators/n64input.dll
Source: https://github.com/mudlord/n64input
* Focuses on ease of use.
* Supports 360 controllers *only*
* Use DirectInput > Xinput wrappers/emulators at *own risk*. They are not supported at all. So if you make a bug report using a Dinput controller, consider it invalid.
Changelog:
0.3:
* implemented controller pak support
* added a basic configuration dialog
* redone about box
* all guis done using wtl
0.2:
* rewrote plugin for rumble support. GetKeys() doesn't work in conjunction with reading controller commands.
* added a nicer about box.
0.1:
* initial release.
Consider this plugin feature-complete. It will not be touched by me except for bug fixes. I see no point in controller pak viewer browsing nor transfer pak emulation. As for people's FOSS comments, they can shut up before spewing vitriol.
Source: https://github.com/mudlord/n64input
* Focuses on ease of use.
* Supports 360 controllers *only*
* Use DirectInput > Xinput wrappers/emulators at *own risk*. They are not supported at all. So if you make a bug report using a Dinput controller, consider it invalid.
Changelog:
0.3:
* implemented controller pak support
* added a basic configuration dialog
* redone about box
* all guis done using wtl
0.2:
* rewrote plugin for rumble support. GetKeys() doesn't work in conjunction with reading controller commands.
* added a nicer about box.
0.1:
* initial release.
Consider this plugin feature-complete. It will not be touched by me except for bug fixes. I see no point in controller pak viewer browsing nor transfer pak emulation. As for people's FOSS comments, they can shut up before spewing vitriol.