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Kirby Tilt n' Tumble issues - Printable Version

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Kirby Tilt n' Tumble issues - GaussTek - 06-22-2008 01:12 AM

Hello!

I'm using VBA-M 577 under Vista, but this also happens with an older version (478 i think).

Ok, is the Kirby Tilt'n Tumble US version, the save file keeps getting corrupted. First it show a warning saying "save of the battery file is now disabled!" and when the game starts it shows 255% save slots. If you choose one, the graphics are messed up.

Of course i alredy tried deleting the save file, but the same problem occurs.

Tried other GB emus, and the game works fine... also, tried an older official VBA version (1.7beta & 1.7.2) and also works fine there.

Any ideas what could it be the problem?

Thanks and sorry for my english.

PD. Thanks for activate my account Big Grin


RE: Kirby Tilt n' Tumble issues - GaussTek - 06-25-2008 08:59 AM

Any Idea if this could/can be fixed?

Thanks


RE: Kirby Tilt n' Tumble issues - MasterPhW - 06-25-2008 06:41 PM

Please, do not double post, sometimes it needs some time to get an answer.
You could probably use the vba-over.ini, but I don't know whether it fixed the problem.
It sound slike a problem with the save type, so please post if it fixed it.


RE: Kirby Tilt n' Tumble issues - chrono - 06-25-2008 10:13 PM

Simple workaround:


RE: Kirby Tilt n' Tumble issues - GaussTek - 06-26-2008 09:13 AM

Thanks for the replies, and sorry for double posting...

Ok, yeah, i think is the save type, because it creates a 1KB save file.

1. Tried the vba-over.ini but didn't work, maybe only works for GBA games? Dunno lol

2. The workaround, i guess you have to compile along with the source code. Dunno how to do that, so i guess i'll wait to be added to the main releases Smile

Thanks a lot for your time!


RE: Kirby Tilt n' Tumble issues - Squall Leonhart - 06-26-2008 11:57 AM

chrono Wrote:Simple workaround:

that patch isn't even valid for the current svn....


RE: Kirby Tilt n' Tumble issues - Squall Leonhart - 06-26-2008 08:51 PM

chrono Wrote:Simple workaround:

ok, this solves the issue on a first playthrough, how ever, upon reloading the rom, an incorrect battery size error warning displays


RE: Kirby Tilt n' Tumble issues - chrono - 06-26-2008 09:36 PM

Code:
--- dmg-old/GB.cpp    2008-06-26 13:01:48.000000000 +0200
+++ dmg/GB.cpp    2008-06-26 13:10:45.000000000 +0200
@@ -3313,12 +3313,14 @@
     case 0x13:
     case 0xfc:
       res = gbReadSaveMBC3(file);
+      break;
     case 0x1b:
     case 0x1e:
       res = gbReadSaveMBC5(file);
       break;
     case 0x22:
       res = gbReadSaveMBC7(file);
+      break;
     case 0xfd:
       if(!gbReadSaveTAMA5(file)) {
         u8 gbDaysinMonth [12] = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31};



RE: Kirby Tilt n' Tumble issues - Squall Leonhart - 06-26-2008 11:34 PM

strange, i had to change dmg-old/GB.cpp to just GB.cpp for it to work.