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possible FF VI door bug - Printable Version +- VBA-M Forums (http://vba-m.com/forum) +-- Forum: VisualBoy Advance-M (/Forum-visualboy-advance-m) +--- Forum: Bugs and Support (/Forum-bugs-and-support) +---- Forum: Graphics (/Forum-graphics) +---- Thread: possible FF VI door bug (/Thread-possible-ff-vi-door-bug) |
possible FF VI door bug - TheTitan - 08-22-2009 12:56 AM Hi all. While playing, I encountered some strange graphics (might also be correct this way) in FFVI in a cave. This happens after having Terra picked up again (shortly after Vector), entering a flame cave. Is this correct this way? Seems a little strange to me. Best regards TheTitan pic: http://img231.imageshack.us/img231/1751/doorbug.jpg RE: possible FF VI door bug - aceloop - 08-22-2009 05:53 AM bro if possible can you upload, battery(.sav) and save state just before this happens so other people can test it and confirm it. RE: possible FF VI door bug - TheTitan - 08-22-2009 06:04 AM For some strange reasons I'm apparently not allowed to attach things in my posts: everytime this message: this type of file is not allowed to be uploaded. Why? Best regards, TheTitan RE: possible FF VI door bug - aceloop - 08-22-2009 06:22 AM have you put them in a zip file than uploaded them? RE: possible FF VI door bug - TheTitan - 08-22-2009 06:27 AM Thanks, that was the mistake. ![]() There you go: the package including a .sav, a .smg and the screenie again. I use the European version (language: german). Best Regards TheTitan RE: possible FF VI door bug - Squall Leonhart - 08-22-2009 07:35 AM Any visual corruption on VBA is not a bug using FF4 or 6. It also happened on the Hardware. |