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[split] VisualBoyAdvance-M (904) Build MFC - Printable Version +- VBA-M Forums (http://vba-m.com/forum) +-- Forum: VisualBoy Advance-M (/Forum-visualboy-advance-m) +--- Forum: Bugs and Support (/Forum-bugs-and-support) +---- Forum: Core (/Forum-core) +---- Thread: [split] VisualBoyAdvance-M (904) Build MFC (/Thread-split-visualboyadvance-m-904-build-mfc) |
[split] VisualBoyAdvance-M (904) Build MFC - Cobra951 - 09-08-2009 12:45 AM Immediately ran into an exception. The particulars: - SVN 904 - ROM: Legend of Zelda, The - A Link to the Past & Four Swords (U).gba Started a game, A Link to the Past. Walked into castle. Got sword & shield from uncle. Saved game (battery). Shift-F1 for save state. *Exception* Back to SVN 896. No problems with this ROM. Thanks for the continued support! Edit: Now I'm thinking I used the "Detect now" function for saving with 896. So I'm not entirely sure it's as simple as I made it sound above. I haven't used detection for any other ROMs with 896, though. It has worked flawlessly so far (but no Pokemon ROMs tried yet). RE: [split] VisualBoyAdvance-M (904) Build MFC - Zach Thibeau - 09-08-2009 12:55 AM split from topic and moved to bugs forum RE: [split] VisualBoyAdvance-M (904) Build MFC - spacy51 - 09-08-2009 02:33 AM Save type detection is a seperate tool that does not affect emulation in any way. |