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gbGetValue & gbGenFilter - Need information - Printable Version +- VBA-M Forums (http://vba-m.com/forum) +-- Forum: VisualBoy Advance-M (/Forum-visualboy-advance-m) +--- Forum: Bugs and Support (/Forum-bugs-and-support) +---- Forum: Core (/Forum-core) +---- Thread: gbGetValue & gbGenFilter - Need information (/Thread-gbgetvalue-gbgenfilter-need-information) |
gbGetValue & gbGenFilter - Need information - wiseguy12851 - 08-03-2010 11:26 PM I'm looking to optimize the entire core, in order to do that I need to know what the functions gbGenFilter and gbGetValue do. RE: gbGetValue & gbGenFilter - Need information - Squall Leonhart - 08-04-2010 08:46 AM Fixing is more important then optimising at this point. RE: gbGetValue & gbGenFilter - Need information - wiseguy12851 - 08-04-2010 10:41 AM What needs to be fixed, it's obviously not compile time bugs, and going back to the original question - If I understand what each function does then I might come up with better ways to solve problems and future problems or point out undiscovered bugs, so it's still helpful to understand what these 2 functions do. **edit** and what problems need to be solved RE: gbGetValue & gbGenFilter - Need information - Squall Leonhart - 08-04-2010 11:45 AM Theres a number of games with core failures, a couple with graphics issues (timing) and a a bug in SaveStates for both win32 and linux. GBGen filter is GameBoy Generation Filter ir memory serves, and its used to differentiate GB from GBC when applying colours. i could be wrong but thats what it looks like atleast. RE: gbGetValue & gbGenFilter - Need information - Squall Leonhart - 08-04-2010 11:51 AM theres probably fix hacks in there now which aren't required or break stuff now.... |