Visual Boy Advance-M SVN 1025 - Printable Version
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Visual Boy Advance-M SVN 1025 - Zach Thibeau - 06-15-2011 01:38 PM
if I had a drum roll I would use it now, but this is as good as it get's
Introducing a whole new vba-m release using a brand new interface using WxWidgets, special thanks to darktjm for coding the interface code and donating it to our use, this will allow for a more universal/cross platform interface for all operating systems
currently though win32 and linux releases will be made available (not that I personally don't like macs because I do like them, I just don't have one to compile a release for you guys :/)
today though I'll be releasing the first binary for windows users
some stuff worth noting for this first binary is that ffmpeg is statically linked as well as cairo graphics, which will be subject to change in future builds to help reduce executable bloat.
to download this release is here
also please note, there will be bound to be bugs in this release
some notable is save states both loading and saving will cause the emulator to crash occasionally but saving via games save feature seems to be working.
In short, if you are going to be reporting bugs, be detailed about it, what you were trying to do, operating system, anything less than detailed will be ignored.
RE: Visual Boy Advance-M SVN 1025 - AdamN - 06-23-2011 06:13 PM
Is there any difference in bugfix/features from the Pre-Wx svn1024?
is this svn1025 just a conversion of svn1024 to Wx?
btw, this wxvbam 1025 doesn't seems to works for me, it gives alot of "file '', line xxx: '=' expected." errors when i run the exe (where xxx is 1-495 and no file name is mentioned), but the pre-wx 1024 works like a charm for me
my system is a cheap chinese netbook with Intel Atom N270 + GMA950, my OS is WinXP Home updated to the latest one including it's .NET(2, 3.5, 4) and all Ms products & redist that's installed in it.
RE: Visual Boy Advance-M SVN 1025 - Universal - 06-24-2011 02:42 AM
When running the downloaded emulator, I get an error about a file and such. Here's the output of it:
Quote:11:30:49 AM: file '', line 1: '=' expected.
Plus, I'm also unable to compile since svn 1016. The next version I got was svn 1022, then 1025, and neither of them back been able to compile for me. I've used the methods originally used to compile from 978 up to 1016, but since then I've been getting errors. I am using Microsoft Visual Studios 2010 Ultimate. What dependancies have changed since 1016 and what will I need to be able to compile this again?
And sorry for the long post.
RE: Visual Boy Advance-M SVN 1025 - Squall Leonhart - 06-24-2011 12:25 PM
try reading the svn log.
RE: Visual Boy Advance-M SVN 1025 - AdamN - 06-25-2011 03:28 PM
(06-24-2011 02:42 AM)Universal Wrote: When running the downloaded emulator, I get an error about a file and such. Here's the output of it:
I can compiled the Pre-Wx svn1024 with VS2010 ultimate just fine, all i did was install vs2010, then install OpenAL core sdk and install directx sdk (you can get the sdk links from the Doc\DevInfo.txt)
also don't forget to place the project in a folder that has no space in it because NASM doesn't works properly if the path has space in it.
RE: Visual Boy Advance-M SVN 1025 - Imago - 06-27-2011 04:38 AM
Tried to build the latest wx version from SVN on ArchLinux and it seems that EXECUTE_PROCESS on the line 31 of the src/wx/CMakeLists.txt lacks the closing bracket that causes CMake error.
RE: Visual Boy Advance-M SVN 1025 - Zach Thibeau - 06-27-2011 04:46 AM
yes I know, I sent a patch but it hasn't been applied to svn yet, one of the downsides of not having svn access on my part
RE: Visual Boy Advance-M SVN 1025 - Squall Leonhart - 06-27-2011 06:10 AM
why don't you have svn access? you're one of the users with commit privs.
RE: Visual Boy Advance-M SVN 1025 - malias - 06-28-2011 08:39 AM
Wow, that's a huge file size for vba-m. I just started using wxWidgets so forgive my ignorance, but did you link it to a monolithic library? If it was, is there any way to link to several smaller libraries? It might get you a smaller file size.
RE: Visual Boy Advance-M SVN 1025 - Squall Leonhart - 06-28-2011 11:04 AM
RE: Visual Boy Advance-M SVN 1025 - Zach Thibeau - 06-28-2011 01:45 PM
yeah my build doesn't use a monolithic wxwidgets library, most of it is related to a static ffmpeg compile and a static glib library, both of which will be removed from the next build, ffmpeg definetly being changed to a shared lib for linking and possibly rewritten in a way that if you don't want the files then you don't use them as opposed to being a real dependency in order to run
Persistent Settings - Claws61821 - 07-02-2011 05:58 PM
Vista x64 SP1
Bug: When swapping between GBA ROMs without exiting the program, Controller 1 settings silently return to default variables
Note: Program is located on NAS drive; bug may be corollary
RE: Visual Boy Advance-M SVN 1025 - AdamN - 07-03-2011 01:20 AM
Is there any working binary release of wxVBAM? since the one above doesn't work for me
I want to compare the performance with the Pre-Wx
I'm using intel Atom N270 1.66Ghz, GMA950 vga, 1GB ram with WinXP Home SP3 (32bit)
Recording quality with latest version (SVN 1025) - Reikasuya - 07-04-2011 05:56 PM
When I go to record gameplay with the latest version, I get all sorts of new choices other than avi. The issue is I can't seem to find where the recording quality options are. The version before this one allows me to choose the quality before I record but gives me off-colored and audio desync issues. This one works fine but the quality is horrid and doesn't allow me to choose the quality beforehand.
Could anyone lead me in the right direction as to where they are at or show me the best recording emulator for GBA?
Always crashes when trying to play with graphic filters - DeLF.o_O - 07-08-2011 09:16 PM
Hi there. Maybe, it is a noob thread, but I didn't find answer for this question yet.
Trying to play without any filters - it plays normally. When I trying to activate any graphic filter (Bilinear, 2xSAI, Scanlines, etc - doesn't matter), it immediately crashes. Also, in status bar of main window it writes that RPI plugins not found and their names in google are simillary with filter names. Maybe, I must download them somewhere?
My PC: 4core AMD Athlon, 4GB Ram, old video card nVidia 9600 GTS (256 mb), Windows 7.
I tried to play with Kega plugins - same result.
RE: Always crashes when trying to play with graphic filters - ExtremeDude2 - 07-08-2011 10:43 PM
What revision are you using?
RE: Always crashes when trying to play with graphic filters - Squall Leonhart - 07-09-2011 02:24 AM
this is a known issue of 1025 iirc.
RE: Always crashes when trying to play with graphic filters - DeLF.o_O - 07-09-2011 04:37 AM
RE: Visual Boy Advance-M SVN 1025 - chinagreenelvis - 08-06-2011 08:07 PM
Where are the settings stored? Where is the .ini file?
This is really annoying. If you screw up the settings, the program becomes unusable and there is no obvious way to reset them.
Nevermind, I found a previous post where the registry key is described.
Can't compile wx gui - cosarara97 - 08-19-2011 04:04 AM
I'm trying to compile vba-m in linux 64bit with the wx gui, but I always get this error:
The only thing I understand from this error is that there is something wrong in the line 21 of the file opts.h (/vbam/trunk/src/wx/opts.h):
What should I do to make it work?