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Visual Boy Advance-M

Import save files from VBA

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I am currently playing Pokemon Gold (GBC rom) on Visual Boy Advance version 1.8. Apparently the Link function doesn't work at all on Windows 10, so I decided to try it with VBA-M.

The problem is that I'm unable to import any save file (save state or battery) from VBA to VBA-M.


What I have tried:

  • Open the game with VBA, select Continue at the start screen.
  • Save the game normally ingame.
  • Export the battery file (.sav file).
  • Save the state (.sa1 file).
  • Open the game with VBA-M.
  • Try import the battery file (.sav) previously exported. At this point I get the following error: "Failed to read RTC from save game C:\Users\[MyUserName]\Desktop\Gold 1.SAV (continuing)"
  • Renaming the save state file .sa1 to .sgm.
  • Try importing this file (File>Load state>From file). At this point, the application closes.


Am I missing something ?

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If I recall correctly, importing old saves actually broke due to various changes and a slight rework. Basically you can't import from old vba 1.8 to vba-m (mind you this was before I stepped up to continue the project)

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Use native save instead of snapshot you will need to reset the clock but is easy,using a snapshot save is useless on rpg games because you can save anywhere is not like you will get those fake trophy (useless because those arent real achievments) for completing the game without using native save.

sa1 vba link native save

sav vba,vba m native save

sgm vba link,vba,vba m snap save (only usefull on a handfull of games that didnt have save feature)

I use my saves on each version of vba emulator without problem,either android or pc and whatever version because all use the same sav formula it hasnt changed in more then 10 years.

Normally i get time error because of using different versions but is not big deal to reset the time here how to do it http://www.psypokes.com/gsc/timechange.php

Delete the snap save because is useless and change from version to version and use that feature on games that are too long and never included a save feature (in all rpg you can save)

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