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Dwedit

Drymouth - black screen flashes

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Drymouth (a homebrew game by Demiforce) has issues.

During the intro, there are times where the screen flashes black below a certain scanline. I think it might be related to inappropriate use of the STOP instruction. I've never seen what the game does on actual hardware, so I can't tell whether it's correct or not, but I'm sure that shouldn't be there.

There are also times during gameplay where the screen flashes black, such as right when the playfield appears. Again, I do not know its actual behavior on hardware. It might be doing something illegal.

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Least thats a lead.

 

Sorry for not acting on your reports as of yet, I have been extremely busy with my university work, so I haven't had much time lately to sit down and sift through the VBA code to fix up those issues :(

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Thanks for the info Dwedit, if you come across any more findings please post them, the more info we have the quicker the problem will be to pin point and hopefully fix.

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