TheCanadianBacon 0 Posted February 7, 2009 General Info: VBA-M is a [super] Game Boy emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it. Changes in this release: bgk: Initial version of the GTK GUI (forwardported from VBA's CVS) xkiv: SDL: new option to slow down autofire (needed for it to work with some games) bgk: Fixed MFC ZachThibeau: Compiled release. used yasm instead of nasm. (nasm giving errors in release build but not in debug build), fixed url in about box to point to http://vba-m.com Download: VisualBoyAdvance-M SVN854 MD5: 6b37c1eb0a8cbafbd4a1fed2726b97dd Share this post Link to post Share on other sites
Tantric 0 Posted February 7, 2009 You should be aware that Google Code doesn't let you delete a file after 50 downloads. It's then there forever. So it's not the best idea to name a file "VisualBoyAdvance.7z", since you won't be able to replace that later with the "latest" version. Just so you know. Share this post Link to post Share on other sites
TheCanadianBacon 0 Posted February 7, 2009 it didn't even give me an option after I uploaded it so what you are telling is pointless. I can't even rename. All builds after that will have this issue fixed though Share this post Link to post Share on other sites
Tantric 0 Posted February 7, 2009 Actually, there's a "Delete" button, if you click on a file and then look up at the top where the Search bar is. You can use that if you accidentally upload the wrong file or something - but only before 50 downloads. Was just trying to be helpful. =) Share this post Link to post Share on other sites
TheCanadianBacon 0 Posted February 7, 2009 hmm I never saw that at all... oh well better luck next time. Share this post Link to post Share on other sites
Squall Leonhart 17 Posted February 7, 2009 WTF not compiled with OpenAL Share this post Link to post Share on other sites
Squall Leonhart 17 Posted February 7, 2009 Remove the Quick Open rom function, its causing issues with the others. if anyone has an issue, tough shit for them, the disorganised bastards can stfu. *Serious face* Share this post Link to post Share on other sites
TheCanadianBacon 0 Posted February 8, 2009 I'll see what I can do and I'll compile the next build with oal it's that when I did that I was feeling lazy Share this post Link to post Share on other sites
Squall Leonhart 17 Posted February 8, 2009 Theres no laziness allowed on this squad! lol. The problem seems to be caused by the UseLastDir functions effecting the other OpenRom controls. Share this post Link to post Share on other sites
Guest Abeno Seimei Posted February 11, 2009 I get a Cannot SetCooperativeLevel 80070057 error... I don't know what is the cause, but only happens when I select Audio:Direct Sound 8 Apparently it doesn´t do nothing because then it works normally (I tested just a bit only) It is just annoying Sorry for my crappy English! >_< Share this post Link to post Share on other sites
Squall Leonhart 17 Posted February 11, 2009 Probably an issue with your sound drivers, or an older version of Dx9c Share this post Link to post Share on other sites
satan666 0 Posted February 11, 2009 Same problem with Abeno. My driver is soundmax and use latest DX November08. Please fix. Share this post Link to post Share on other sites
Squall Leonhart 17 Posted February 11, 2009 Easy Fix. Zach, remove DirectSound8. Share this post Link to post Share on other sites
TheCanadianBacon 0 Posted February 12, 2009 I'll try my best Share this post Link to post Share on other sites
Squall Leonhart 17 Posted February 12, 2009 We should've removed it once we put Xaudio in. on XP DirectSound/Xaudio is the same thing anyway. Share this post Link to post Share on other sites
mudlord 5 Posted February 12, 2009 Logic, but backwards compatibility? You are sure not thinking about that >_ Share this post Link to post Share on other sites
Squall Leonhart 17 Posted February 13, 2009 We don't support lower then Windows 2000, which supports OpenAL and XAudio(when after downloading the XAudio runtime files), so there's no loss of compatibility. Share this post Link to post Share on other sites