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Visual Boy Advance-M
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VisualBoyAdvance-M SVN877 [linux only release at this moment]

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VisualBoyAdvance-M svn 877 linux build (deb file provided only)

General Info

VBA-M is a [super] Game Boy emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

 

Notes from this release:

saving the autoskip option still not working... hmmm autoframeskipping wasn't saving to cfg, that is now fixed

 

 

V54YOOs6Za.gif

Download VBA-M

md5: 9f1b9b70ae4c3071abb49db46b245105

sha1: e0963a83c11ea8c892477c42e184014f0f1b1a4d

 

Once I get my windows vm setup I'll package a Windows build soon

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heck it's far from abandoned :P in fact we are planning some awesome stuff atm just the reason why there hasn't been too much news about vba-m releases (other than atm bug fixes that mudlord has been working on :)

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yes, zach is right, there's loads of stuff im sure we want to happen. Its just the matter of me finding motivation to really get into things.

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:o I Have this version, sorry for the before Question jeje :$

 

Well , someone know , in which specific version, be included the "Cheats" GUI ?

I Wanna to try something, but i need to use the "cheats"

 

Plz somebody tell me, i can use the "Xploder" cheats codes with VBA-M ?

or just GameShark , GameGenie ??

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the vba-m gtk gui atm doesn't support a cheats dialogue buuut the sdl binary does support the cheats via commandline which I never really got into so I can't really help you there, I'm mostly a windows user that can get around linux when it comes to compiling and such :P

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Hi there , you know the emulator Snes9x ??? well BearOSO , makeit an Awesome GTK Port called Snes9x-gtk , for debians users you can add the PPA Repository with the Follows command in a terminal :

 

gpg --keyserver subkeys.pgp.net --recv C71839136CF5CE97 && gpg --export --armor C71839136CF5CE97 | sudo apt-key add -

 

sudo sh -c 'echo "deb http://ppa.launchpad.net/bearoso/ppa/ubuntu lsb-release main #Snes9x-gtk" >> /etc/apt/sources.list'

 

sudo apt-get update

 

If you wanna PPA with VBAM Gtk :

 

gpg --keyserver keyserver.ubuntu.com --recv EEB23232 && gpg --export --armor EEB23232 | sudo apt-key add -

 

sudo sh -c 'echo "deb http://ppa.launchpad.net/ripps818/ppa/ubuntu lsb-release main #VisualBoyAdvance-Merge" >> /etc/apt/sources.list'

 

you can use the Synaptic or Adept or Kpackageit or the terminal with the follows commands :

 

sudo apt-get update

sudo apt-get install snes9x-gtk vbam vbam-dbg

 

That is all

============================================

Snes9x-gtk Forum : http://www.snes9x.com/phpbb2/viewtopic.php?p=27084#27084

 

Well you can tell to BearOSO , to Help you with the GTK Version ???

 

Well i think the GVBAM need more things , for example when i Run "Emesene" if i run too Gvbam and load ROM , the ROM Ever Start , but i run Snes9x-gtk , works perfectly ^^

 

and i see the GTK Gui Need more Options what the emulator have , for Example "Cheats" ( GameShark , CodeBreaker , and more )

 

Well the "Bilinear" i think dont be a Filter in that list , i think the Bilinear and Bilinear Plus should be Options Above the Filter , to Use 2 Things for Example , in a Monitor with much Resolution , if you play in FullScreen i think the best options for Video in cases like that

 

1 - Activate Bilinear Plus , 2 - Use a Filter like 2xSai , and this make more better the Graphics ^^

 

Well this is just an idea , but if possible i like it ^^

Well i wanna make a Spanish Translations for the GTK Gui of VBAM , i make it translate to Spanish in Snes9x-gtk ^^

 

Im User of AMD64 ^^ (Now Using Ubuntu Karmic Koala 9.10)

 

Well GoodBye , Thanks for Readme , and i sorry for my bad english :$

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(Translated from French by Google Translation ... sorry!)

 

Hello!

 

I copy here a message posted earlier on the forum ngemu.com, because I just see that there is a topic dedicated to the Linux version of VBA-M here. :)

 

Good morning.

 

I use the Linux version of VBA-M, which works much better with me that VBA!

 

However, I find this Linux version is much neglected in comparison to the Windows version: It miss many features.

 

The feature that most needed in my opinion is the emulation of the internal clock of the GBA -called "real time clock" I think. The latter is essential to fully enjoy games like Pokemon.

 

Do you plan to put in the Linux version of VBA-M? Or at least add the essential functions of the type of emulation of the internal clock?

 

 

Texte original en français:

 

Bonjour.

 

J'utilise la version Linux de VBA-M qui fonctionne bien mieux chez moi que VBA!

 

Cependant, je constate que cette déclinaison Linux est nettement négligée en comparaison de la version Windows: Lui manquent beaucoup de fonctionnalités.

 

La fonction faisant le plus cruellement défaut selon moi est l'émulation de l'horloge interne de la GBA -nommée "real time clock" je crois. Cette dernière est indispensable pour profiter pleinement de certains jeux, dont les Pokémons.

 

Prévoyez-vous de mettre au niveau la version Linux de VBA-M? Ou au moins d'y ajouter les fonctions essentielles, du type de l'émulation de l'horloge interne?

forums.ngemu.com

 

 

Nizou

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as i said on ngemu, the same basic functionality should be included in the linux ports, just a matter of ensuring the function is enabled on compile, and that the setting is set in the configuration for the emulator.

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I installed the deb package available, ie the version SNV877.

 

Here's a screenshot of the Windows version SNV926, emulated by WINE, showing the menu where the option to emulate the internal clock appears (selected):

capture-vba-m-windows-svn926.png

 

Now, here is a screenshot of the Linux version SNV877:

capture-vba-m.png

We see the same menu where the option cited is not available this time, like many others too, not only in this menu...

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Google translator does not know "arsed". ^^'

 

However, the option is not present in the configuration file:

[Directories]

gb_roms=********

gba_roms=********

batteries=********

saves=********

captures=********

 

[Core]

load_game_auto=0

frameskip=auto

use_bios_file=0

bios_file=********

save_type=0

flash_size=128

gb_border=0

gb_printer=1

gb_use_bios_file=0

gb_bios_file=

emulator_type=0

 

[Display]

scale=3

show_speed=1

pause_when_inactive=0

filter2x=3

filterIB=2

output=1

 

[sound]

mute=0

sample_rate=48000

volume=1

 

[input]

active_joypad=0

joypadSDL0_left=65361

joypadSDL0_right=65363

joypadSDL0_up=65362

joypadSDL0_down=65364

joypadSDL0_A=100

joypadSDL0_B=32

joypadSDL0_select=61

joypadSDL0_start=58

joypadSDL0_L=113

joypadSDL0_R=115

joypadSDL0_speed=65506

joypadSDL0_capture=65364

joypadSDL0_autoA=102

joypadSDL0_autoB=118

joypadSDL1_left=65361

joypadSDL1_right=65363

joypadSDL1_up=65362

joypadSDL1_down=65364

joypadSDL1_A=122

joypadSDL1_B=120

joypadSDL1_select=65288

joypadSDL1_start=65293

joypadSDL1_L=97

joypadSDL1_R=115

joypadSDL1_speed=32

joypadSDL1_capture=65481

joypadSDL1_autoA=113

joypadSDL1_autoB=119

joypadSDL2_left=65361

joypadSDL2_right=65363

joypadSDL2_up=65362

joypadSDL2_down=65364

joypadSDL2_A=122

joypadSDL2_B=120

joypadSDL2_select=65288

joypadSDL2_start=65293

joypadSDL2_L=97

joypadSDL2_R=115

joypadSDL2_speed=32

joypadSDL2_capture=65481

joypadSDL2_autoA=113

joypadSDL2_autoB=119

joypadSDL3_left=65361

joypadSDL3_right=65363

joypadSDL3_up=65362

joypadSDL3_down=65364

joypadSDL3_A=122

joypadSDL3_B=120

joypadSDL3_select=65288

joypadSDL3_start=65293

joypadSDL3_L=97

joypadSDL3_R=115

joypadSDL3_speed=32

joypadSDL3_capture=65481

joypadSDL3_autoA=113

joypadSDL3_autoB=119

 

Do you plan to improve a bit Linux interface of VBA-M? ... :xso_cry:

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I added the entry to the end of "[Core]", "emulator_type=0" under.

Unfortunately, it is deleted when I run VBA-M.

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Hello!

 

Apparently the linux interface bug has not changed since the last time.

Is it possible to add at least RTC? I think it is the lack largest. :xso_embarrassed:

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