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Visual Boy Advance-M
Squall Leonhart

VBA-M [svn 956 MFC] info and download

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General Info:

VBA-M is a [super] Game Boy emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

 

 

Changes in this release:

Reverted changes by shuffle2's (gb_apu_state warning cleanup) as i(squall) prefer working sound over a clean build log.

Added VC2010 project files

Enabled SSE/Instrinsic optimisations in VC2010 project file (safer to do than in 2008) (VS2008 builds are still built without code gen optimisations)

Updated NASM

 

Download:

VisualBoyAdvance-M SVN956 (click to download)

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so yeah, i tried downloading the directx and it gives me a internal error and tells me to refer to the dxerror.log and directx.log

 

did you download it from the official site? (microsoft).

On a side note: it's directx9 you need

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hmmm it gives me a error when playing a game xaudio2 failed to initialize

and the speed is still a 300-400%...

no sound too.

im having problems after problems x.x

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cuz your computer is too fast. get a slower computer :P

 

seriously though go to Options->Speed and throttle to 100%

Isn't it supposed to be options ->speed and throttle to no throttle?

Because it's like that with me and i always have 100% gamespeed.

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cuz your computer is too fast. get a slower computer :P

 

seriously though go to Options->Speed and throttle to 100%

 

no.

thats not what throttle is for, infact im going to disable it in future builds until its function has been properly clarified/fixed.

 

Vsync + Audio Limit.

 

as per the readme, do not enable audio limit + auto frame skipping as theres a timing issue that occurs then.

 

hmmm it gives me a error when playing a game xaudio2 failed to initialize

 

then you definitely did not install DirectX properly.

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its supposed to be an artificial cap afaik, though it just rarely works in this way.

 

the behavior is going to get changed to being a speed throttle for turbo.

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Quick question, would you recommend this build/version in place of the current build/version I have which is VBA-M (SVN947)?

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Just to confirm:

I'm a Win 7 user, having the same problem with Directx.

So, downloading and installing Directx (June 2010) fix the problem?

 

That's why i'm on working (skipping :banana_cool:), and this pc is a XP, so testing right now is a bit dificult...

 

Ps: Sorry for any wrong word, English isn't my natural language.

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First off, I'd like to thank you folks for your continuing efforts to develop & improve this excellent all in one Gameboy, Gameboy Color & GBA emulator :)

 

Now on to business... I just recently found out about this latest version release from friends over at a ROMs hosting site forum I frequent. I immediately went & tracked down this latest version to try it out but even before I could get things started I ran into a bit of a snag, so to speak. According to the package's included readme files I need zlib.dll version 1.23, unfortunately copy-pasting then going to the link you listed on the readme yielded a 404 can not locate page error. Further inquiry revealed to me that a newer version of zlib has been made available, build 1.25.

 

My first question would be, would this latest version of zlib work for this release of VBA-M?

 

My second question has something to do with libpng.dll. The last version of VBA-M I had, SVN 947 came bundled with both zlib1.dll (version 1.2.2) & libping12.dll (version 1.2.31) when I downloaded them off of ngemu.com. However, this newer release doesn't come bundled with these two files & by the looks of it based on your readme file, I need to look for these files myself.

 

As I said earlier, I can't find zlib 1.2.3, but found 1.2.5. With libpng there seems to be a newer version, 1.52 but... I can't find a link to the compiled .dll release as most of the files on libpng's site seems to be in source code format only.

 

So comes my second question. Seeing as I can get libpng version 1.52, can I just use the older version I got, or seeing you didn't specify in the readme that I need it, can I run the emulator just fine without libpng installed?

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afaik, vba-m doesn't even need the external zlib dll anymore.

 

Thanks for the reply Squall Leonhart :)

 

Wait...

 

So I can just disregard the zlib.dll requirement mentioned in the readme file then?

 

If so, I think you guys should update the readme file that comes with the emulator seeing it's kinda misleading yes?

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