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Visual Boy Advance-M
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glitches with linux version

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Is there any difference between the Windows and Linux versions? In my experience, the Linux version is very buggy.

 

I have a game which works perfectly on Windows (prebuilt version svn 956). However, when I try playing it on Linux (specifically Ubuntu 10.10), the game appears to start out normally, but then it suddenly starts experiencing glitches. For example, the player character goes shooting off into space. I've tried building an up to date checkout from svn (1030) but the problem still persists.

 

 

So it appears that either the Windows or Linux version has incorrect emulation (or both I suppose), which is causing problems in my game.

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