Jump to content
Visual Boy Advance-M
Squall Leonhart

x360ce setup - for use with xbcd

Recommended Posts

thats because you have them set backwards in the xinput config app

 

start should be button 7 and back should be button 8

 

XBCD defaults to the triggers as digital buttons, the setup app can change these to be axis using the x360ce profile

Share this post


Link to post
Share on other sites

I think my real problem atm is that the controller sometimes randomly disconnects and messes up the calibration while in the x360ce tool. Has become worse over the time unfortunately.

 

Here it shows, that the trigger is half pressed for example even if it isnt.

avwjes82.png

 

A new controller is on the way already. What i've been trying to do all the time btw is to put the left trigger on left stick click and B on the left trigger. Hope im finallly being able to finish when it arrives -.-

Share this post


Link to post
Share on other sites

So the new Controller arrived. Try to calibrate through joy.cpl but the sliders seem to jump around randomly when i calibrate manally. So i just resetted it to "standard calibration"

 

But the triggers still don't react in x360ce. Left is HAxis 3, right is IHAxis 3 which is also the standard on the MS Driver. But nothing happens:msn_wiltedrose:

Share this post


Link to post
Share on other sites

So the new Controller arrived. Try to calibrate through joy.cpl but the sliders seem to jump around randomly when i calibrate manally. So i just resetted it to "standard calibration"

 

But the triggers still don't react in x360ce. Left is HAxis 3, right is IHAxis 3 which is also the standard on the MS Driver. But nothing happens:msn_wiltedrose:

 

I ran into a similar problem with the triggers with my generic Xbox Controller S. The first thing to do is, go into the Start Menu > Programs > XBCD and run "XBCD Setup Utility" make sure the preset "XBCD 360 Emu" is selected and Apply, then you can close that.

 

Next run joy.cpl and calibrate to fix the always on trigger buttons.

 

Run x360ce.exe again and see if the triggers respond with Iaxis 3 and 6 assigned.

 

Good Luck, I hope this helps.

Share this post


Link to post
Share on other sites
Run x360ce.exe again and see if the triggers respond with Iaxis 3 and 6 assigned. If they do, but still show as being pressed when they aren't, you'll need to adjust the Left or Right Trigger Dead Zone in the Advanced tab. Adjusting the Left Trigger Dead Zone to 51% fixed this issue for me.

 

No, adjusting the deadzone is not required and will just break the triggers range in games that use it for acceleration or shooters that differentiats between burst and automatic fire depending on the pressure

 

PS. I would open joy.cpl again and reset the calibration to default before doing ANY of the above, joy.cpl doesn't seem to be very good for calibrating these, the XBCD Setup Utility is infinity better.

 

Joy.cpl calibrates the triggers as expected, since each trigger is on the negative range of 2 different axes (-Z and -RZ) the calibration corrects the position of the center so that the undepressed position of the trigger counts as 0.

Share this post


Link to post
Share on other sites

Thank you Squall, you're right about joy.cpl fixing the need for deadzones. It was just that I was trying to use it apparently before I changed to the Xbox 360 emu preset. I'll edit my post above for this.

Share this post


Link to post
Share on other sites

Thanks for the reply and f*** my life. The triggers are working, but nex problem is ahead:angry:

 

So i can put the left trigger on Left Stick click and it works ingame. But consecutively putting B on the left trigger and nothing happens goddamit...

 

I think it is because when i press the left stick, the left trigger also glows in the utility. Can't really see a logic behind that as at least in the utility only those buttons should react that are actually pressed to avoid this stupid double mapping problem ??

 

Really sucks to sit on a game and not be able to play it....

The standard config is just crippling:ashamed:

Share this post


Link to post
Share on other sites

That should not be happening

 

like i asked earlier, download teamviewer, run it and pm me the login info so i can take a look and give you a walkthrough of what needs to be done.

Share this post


Link to post
Share on other sites

Thanks for the reply and f*** my life. The triggers are working, but nex problem is ahead:angry:

 

So i can put the left trigger on Left Stick click and it works ingame. But consecutively putting B on the left trigger and nothing happens goddamit...

 

I think it is because when i press the left stick, the left trigger also glows in the utility. Can't really see a logic behind that as at least in the utility only those buttons should react that are actually pressed to avoid this stupid double mapping problem ??

 

Really sucks to sit on a game and not be able to play it....

The standard config is just crippling:ashamed:

 

You should really take Squall's advice on this one, he is the expert here. I'm sure he'll be able to help you if you do what he says.

Share this post


Link to post
Share on other sites

Hello, sorry if this isn't the correct place for this issue, but I've downloaded x360ce 0.2.7 and I've got some minor issues with my MadCatz GamePad Pro.

 

I took some screenshots and marked my 2 problems.

 

1. When I use the Left Trigger, it's activating "Stick Y Axis" down. See 1st attached picture.

 

jSovn.jpg

 

2. Not touching anything on the controller, you can see the Right Stick is not perfectly set to 0,0, but rather it's always counting and hovers around 0,6000. You can see the "Count" keeps climbing in a matter of minutes. See 2nd attached picture.

 

UBRxh.jpg

 

The only Options I've changed is setting both Triggers to IAxis 3 and 6, and turned on "Pass Through".

 

Any help on this is very much appreciated! Trying to play GTA 4 for hours now!

Share this post


Link to post
Share on other sites

Hello psfc_yojimbo,

 

I'm no expert at this, however I would first suggest that you run the joystick calibration through joy.cpl for this device if you haven't already. I think at the very least it will clear up the second problem you mentioned. If that doesn't help, you'll probably have to wait for Squall to answer.

 

Good Luck!

Share this post


Link to post
Share on other sites

Hello psfc_yojimbo,

 

I'm no expert at this, however I would first suggest that you run the joystick calibration through joy.cpl for this device if you haven't already. I think at the very least it will clear up the second problem you mentioned. If that doesn't help, you'll probably have to wait for Squall to answer.

 

Good Luck!

 

Hey there, thanks for the reply. Yeah I ran joy.cpl and went through the calibration wizard. After it finished the same thing happens regarding the 2nd issue I posted above, where I wont touch anything on the controller and it continuously registers and does not settle at 0,0. I didn't see any other posts in the forum that match these issues, but hopefully it's an easy fix for both!

Share this post


Link to post
Share on other sites

the thumbsticks used in official microsoft pads tend to be crappy, increasing the deadzone in the xbcd setup utility should resolve that small amount of motion.

Share this post


Link to post
Share on other sites

the thumbsticks used in official microsoft pads tend to be crappy, increasing the deadzone in the xbcd setup utility should resolve that small amount of motion.

 

Cool I'll try that. How much do you think, 5% maybe? Any ideas about the 1st issue where the left trigger activates the right stick down? Thanks!

Share this post


Link to post
Share on other sites

Nothing wrong there, Its possible you have a faulty controller, and only the PC/XBCD demonstrates it.

i've borrowed a bunch of official/third party 360 controls from friends to test and never seen this happen

Currently im using a Madcats MLG pad myself.

 

This isn't one of those usb wireless versions is it? - answering that myself, this controller is 100% wired.

 

You might want to contact Madcats and try to organise a RMA/Replacement under warranty.

Share this post


Link to post
Share on other sites

Hey everybody,

 

thanks for this topic and i hope it´s not to late.

I have Win 7 64Bit with the original xBox 360 wireless controller.

x360ce is working and i can save the .dll files and i put these into the system32 folder,

but when i open joy.clp the trigger is on the same axis :(

What can i do?

 

Did i miss something?

Is there something more i need to modify?

 

The Problem is that Fifa 13 needs own axis for the Triggers.

So i cant play the game :(

 

Would be awesome if someone can help me.

 

Best regards!

 

[attachment=285]

 

[attachment=286]

 

[attachment=287]

Share this post


Link to post
Share on other sites

in no way were you ever told you put the x360ce dll's into system directories.

 

and this forum addresses x360ce when used with XBCD, please utilise the ngemu x360ce board for support.

Share this post


Link to post
Share on other sites

hi,

There is a very small issue with huge consequences related to xbcd (already tested the xbox360 controller with its ms regular driver and the issue is not present under such conditions)

(it is application independent also as i tested with different games and the windows calibration and xbcd config app):

 

when turning/cycling left stick right way on directions X and Y (from x=0 , -y=max to +x=max, y=o) the input tends to be received/written with imprecision.

 

that makes it very hard to use the sticks for steering

but the ms driver is not an option because of its merged triggers in brake/throttle:

 

r_Factor2_2013_03_16_22_27_41_323.jpg

 

r_Factor2_2013_03_16_22_27_29_334.jpg

 

when turned straight to +x=max or after few "small shaking" movements the axis input is written correctly

 

Please, how can I fix it?

(already tried scales, different axis assigned for the right stick etc)

 

and thank you very much for all of your work!

Share this post


Link to post
Share on other sites

the common class driver has a deadzone of around 15 and 30% (left and right sticks respectively) hard coded into it.

 

it may also have a different threshold value before slight off center is measured as movement.

 

Different pads react differently to xbcd, the old s types tended to have lots of jitter without setting a deadzone of around 20%, where most 360 pads have a solid stick with very little jitter.

Share this post


Link to post
Share on other sites

I'm still having trouble with the triggers, they're always pressed on x369ce and register as buttons 11 and 12.

 

7Rs0b3k.png

Share this post


Link to post
Share on other sites

x360ce is baffling me.

 

Even with the proper XBCD layout...

33Uls.png

 

...and the proper settings chosen in x360ce...

33Ud9.png

 

...the emulator program still displays my controller as greyed out...

33UeN.png

 

...which means it's not working properly. What's going on?

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×