Jump to content
Visual Boy Advance-M
Sign in to follow this  
Anatasia

[not likely]CUDA support

Recommended Posts

I dunno if it is a right place to post it but do you guys have the intention to implement CUDA since it was support in both Linux and Windows ?

Except Schrodinger I didn't see any project that make use of CUDA in linux.Sorry if I have caused disturbance for any ATI user.

Share this post


Link to post
Share on other sites

Hm. IMO CUDA would be great for the core, but the downsides are it only works with NVIDIA cards and only on Widnows/Linux (no Mac, if IIRC). I don't think it's worth the effort, even though it wouldn't be bad to have it optionally.

Share this post


Link to post
Share on other sites

Er..I change my question.What about openCL ? Look like it will overcome the lacks you mention above.Can we have a future with it ?

Share this post


Link to post
Share on other sites

I don't think Cuda would be worth it at all, since you can only do one task at a time, so you'd be completely screwed using Cuda unless you owned 2 nvidia video cards.

Share this post


Link to post
Share on other sites

this leads me to believe that nvidia isn't using CUDA physics, but instead consumer level physics (game based)... since it seems you can do it with a single card.

 

so the driver is obviously defining shader groups as Geometry, physics, and graphical shaders

Share this post


Link to post
Share on other sites

"I'm in ur graphix card, shadin' ur physics. "

 

Read up on GPGPU. Then come back and talk about physics via shaders.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×